Log - August 2025/Pre Event FAQ

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#1

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reprisings asked on Log - August 2025/Pre Event FAQ at 2025-08-31

Answer date: 2025-09-01

Following up on this rather late, apologies!

As Law has been able to 'stabilize' three people and their heads are, uh, separated from their bodies while they wait for the plantlife to die off... What would a (fairly new) Terra type be able to sense from the bodies still infected with tree/plant matter, especially once the host big tree dies?
For these individuals whose heads are removed to avoid further infecting their bodies, their bodies themselves would be largely unremarkable: the parasitic infection exists in the skull, once they're let to live up there.

Terra-types, even new ones, would be able to shed some light on the status of the parasitic plant. While alive, the Terra-type would obviously be able to tell that there is a living plant in there, only able to be removed via death. Once the plant creature dies, a Terra-type would find the 'infection' itself still living... but within a half of a day, the cause behind turning citizens into a plant-zombie begins to wither away to die. It'll continue to take some time for it to fully fade—about 3 days, give or take.

The long and short of it: Terra-types could tell the living status of the plant infecting citizens, and could similarly tell that it's beginning to fade and die when the plant creature itself is dead. And while the plant creature's still living, they could similarly tell that there is no escaping the infection other than: death (though it turns out this requirement can be fulfilled through the plant creature's death, too!).
#2

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reprisings asked on Log - August 2025/Pre Event FAQ at 2025-09-01

Answer date: 2025-09-01

Awful! Is there any sense of...plant-connection, like a kind of hivemind of plant monster seed to seeded individuals, or is it just "dead" within the seeded bodies even if it's taking time to wither? It's not exactly a hivemind, in that the main tree can't directly 'control' the directions its seeds take, and nor do they share the same thoughts. But they are connected by the tree's underlying will all the same, which in this case is the need to grow. So it's more of a... sympathetic response, rather than a deliberate action.
#3

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whennotif asked on Log - August 2025/Pre Event FAQ at 2025-08-12

Answer date: 2025-08-13

The kind of reflective quality to the souls in the plant monster. Is it similar to the reflective qualities to soul sight in Kelesis? It's similar if not quite identical. In Kelesis the experience is far worse, as though there's another layer of obfuscation on top of the reflective quality, distorting and multiplying the effect (and producing headaches when concentrated on for too long). The plant monster and its uncanny (or difficult to count) amount of souls is a bit like having a branch of that sequestered off, and relatively simplified. It doesn't hurt to look at, at least.
#4

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countershocks asked on Log - August 2025/Pre Event FAQ at 2025-08-06

Answer date: 2025-08-06

I'm so sorry for this follow-up, but as Law's absolutely ridiculous devil fruit power allows him to decapitate a person without killing them, would there be any chance of then removing the infection from the bloodstream of the infected person? Totally understandable if not, but he would try! Same with the Augmented - as he would be able to remove the leg and then reattach it later on without any pain, would he be able to remove the infection from the blood of that removed leg?

As for the autopsy and plantopsy, excellent, sounds horrifying, I love it.
Law, why must you be so strongk...

In the case of an infected plant-zombie-individual, boy would Law have to act fast. Removing the limb if it happened right in front of him would mean he could keep the limb off, then reattach it... later (see below about this odd caveat). But when it comes to a more infected individual, where the zombification has already spread to the victim's brain, their head would have to be detached—and unfortunately there's no way to clear the infection on the spot. HOWEVER...

Interestingly, now that we've thought about it a bit further, there is one loophole to this rule for Karterian citizens. If Law were able to stabilize a citizen, let their head zombify separate from their body, and wait it out... Once Monster Tree-chan was dealt with, the seeds would eventually die out—about 3 days later, if he squirreled these individuals away from all light sources. He would be able to put that individual back together, their body having not sustained any of the effects of the overall zombification. Again, however: at what cost? That citizen will end up recalling the experience. And that is very, deeply unsettling, to live for days beheaded.

The same rule would apply for an Augmented One. Cut off that leg, put it on ice, wait for the tree creature to be killed and then some, and the infection in that limb will naturally 'cure' itself with time. To keep things simple, we're overall going to say that the "infection/seeding" itself can't be cured by any character while the tree is alive and fighting, but post-mortem there is these small, if horrible, workarounds.

I hope this makes sense! We are trying our best to keep track of these odd fringe-cases where a character's powers would be capable of amazing things, and we want to let players exercise those powers in a way that is fulfilling but not dominating the setting.
#5

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sighnari asked on Log - August 2025/Pre Event FAQ at 2025-08-03

Answer date: 2025-08-06

if some terra and types with the ability to calm were to take the (unwise) path of trying to calm some of the smaller clones and take them out of the city (which... given where patho-gen HQ is would take some effort) or take them through a teleporter, would that be remotely possible?

(this is probably not something tighnari would do himself, but... someone taking the idea far enough might get him on board as "well, at this point why not")
It might be possible, but if someone is taking a part of the plant that's still alive and capable of growing, it's not a good idea. Wherever it's taken, it will continue to grow- and especially so outside, in the daylight. It would be moving the base problem and making sure it spreads even further. (Of course, you can do this, it will just... extend the length and danger of this particular plot.)

It's also not effectively possible to keep it permanently catatonic, since as soon as there's a pause in putting it to sleep/otherwise calming it, it will return to violence and will grow that much faster. It will also be hateful and in pain the whole time.
#6

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yesdoubt asked on Log - August 2025/Pre Event FAQ at 2025-08-04

Answer date: 2025-08-06

rolls back in here with some plant fight questions
-Momo's mothy wing dust induces sleep - would something like this work on the plant zombies given their lack of actual consciousness? He's the type to be trying to help them but if he finds out it's not possible to cure unless it's caught immediately it'd at least be slightly nicer to go while they're asleep, right...

-He also has venom because where's the fun in big terrible mandibles without some venom involved that induces extreme pain. While he won't generally be choosing to inject it when biting through vines to try and help people, there's a decent chance it'll come out in a moment of instinct if he has to attack the plant to protect someone or something along that line. Given the...fleshy...nature of the plant, how's that going to go for it...
Funny enough, we'd put that on the preparatory FAQ... Apologies for not getting back to you before posting. To copypaste from that, regarding the ability to induce sleep: "You can! The tree can be lulled into a catatonic state, though there's no condition that will restore its ability (or willingness) to converse. But it can be temporarily made still and silent through magic. Once it wears off, of course, the tree will return to its full madness and fury."

As I'm sure is also evident since the posting of the log, venom is an effective method of dealing with Tree-chan. It inhibits its growth, but to be truly effective it would be best if Momo teamed up with others who could either catch flame or inject poison into the tree to stop it in its track.
#7

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shadowsincryo asked on Log - August 2025/Pre Event FAQ at 2025-08-04

Answer date: 2025-08-05

Same player. Could would casting any sort of healing help? It is an earthy/plant based heal but it is a heal. And could they be possibly soothed and guided to a suitable spot to root? Healing the plant monster itself ends up buffing it, but there is no soothing to be had. It becomes more powerful in this way, any thrashing stronger than before. Alas...

Healing any of the Karterian citizens-turned-plant-zombies sadly doesn't do much to help, though it does soothe them. Even at the point of being seeded, healing them only halts the progression for a moment. To heal a zombified citizen soothes and mollifies them, but it does little to actually cure them.
#8

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whennotif asked on Log - August 2025/Pre Event FAQ at 2025-08-03

Answer date: 2025-08-04

Hello, what does the plant monster and zombies look like when one uses Aves soul sight? The primary plant monster has its own soul. It is surprisingly normal, little different from what an average human soul looks like, comparable to the Karterians. Compared to the tree itself, it looks almost small. As though to make up for this, there appear to be multiple- though it's hard to tell whether they're reflections, or genuine duplications. Even parts distant from the primary tree carry their own soul or souls. Apart from the strangeness in number and difficulty in counting them, they look otherwise like healthy human souls.

The plant zombies that are still in the earlier stages of their infestation will carry their own normal human soul- the one that belongs to the Karterian it's infecting. The seedling part of the entity has its own soul, though it is much, much smaller. A fragile, flickering thing, that also gives the uncomfortable sense of being malformed. If souls had critical components analogous to a human's organs, this would be equivalent to something being born without a head, or a heart, or all its organs on one side, or without skin, etc. There may be multiple of these tiny things wrapped up in their host.

Plant zombies in their later stages lack any sort of soul at all. Not that of the underlying human, nor those broken slivers of the seedlings. They are functionally 'dead' in that sense, and only continue moving and acting through reflex. Their movements are increasingly erratic and irrational. For anyone capable of sensing emotions, however, they still have them. They are all negative, sunk into the flesh and bone of the host.

(Were they left completely alone, this entity would eventually settle down somewhere to root and become a magnificent, ever-growing tree. Its capacity for violence would fade, and would react to damage by growing harder.)
#9

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mrblueeyes asked on Log - August 2025/Pre Event FAQ at 2025-08-03

Answer date: 2025-08-03

does gojo's exploration saga of the month count as monthly event stuff or general game stuff in terms of where to ask my questions ...

anyway for now, i know that a previous attempt on mt pneuma was rebuffed but gojo and aodh are gonna take another shot at it with minimal planning because they're impulsive (and have varying levels of unkillable god complexes)

the plan is literally as simple as "[aodh] is going to shift into his dragon form and just fly [gojo] over"

how does that go?

thank you, darling mods~
The truth of Mt. Pneuma will remain shrouded, alas. This attempt will land about as well as it does for any Aves-type that attempts to fly there. To sample from June's log: "A particularly powerful aves attempting to close in on the island will find a more bizarre phenomena besides the weather: the island never appears to get any closer. They're certainly making progress; the bridge as a marker will become further away. But the island will remain precisely as small as it was to start with, its lights pinpoints in the fog. Please turn back before you crash—the storms aren't safe for birds to travel in either."

The storms are prevalent. Even if the two get lucky and pick a day where the skies clear up, it's... odd, that the weather suddenly turns south. But the weather is only a discouraging factor at play: the island still won't get closer, even if Aodh and Gojo make it farther and farther from Orexis.

There is some kind of trippy force at play that is manipulating space-time or something, here. There's no other way to explain it. And somehow, this force is keeping characters from getting to Pneuma at all costs.
#10

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sworndevotion asked on Log - August 2025/Pre Event FAQ at 2025-08-03

Answer date: 2025-08-03

If this info is incoming on the event, feel free to ignore- but I've been meaning to ask what sorts of public gardens and greenhouses (or abandoned lots with good soil) may exist within the city, and whether augmented would be able to use any. I know the flowers prompt is more geared toward collecting things outside city borders, but there are a few characters interested in setting a little garden up inside the city and I'm wondering where they might be able to do that!

Thanks!
Karteria has its public gardens, and they're highly manicured, intended for beautification rather than any ecological benefit. No growing of crops, no pollination opportunities for insects... Aside from the ones obviously available in the parks, there are some rooftop gardens available as well—and these gardens are... intended for aesthetics. Though flowers grow in these places, Flowery Language is hoping to get some flowers that they don't have to ransack public and private gardens for.

Greenhouses in Karteria are all private, and would be most likely spotted at an individual's residence. Small, dingy and desperately clamoring for real estate, these greenhouses aren't often effective within city limits: only the hardiest of vegetation seem to do well.

Plant life within city limits in general doesn't flourish well, particularly sensitive crops and vegetation. This is true even in parks and gardens, as whoever keeps them full and bright ends up using some of the same cultivars across the whole city... If you live here, you start to notice that they're using the same flowers over and over again. The reason? The barrier itself seems to filter out some frequencies of light, which isn't the greatest for sensitive species. So greenhouses are small, often in someone's tiny backyard or balcony, and usually end up as storage sheds.

The majority of plant growin' takes place on the farms just beyond Karteria's barrier, where there's not quite the same durability of barrier there to shield the farmlands. It's scarcely sustainable, but they make do. Growing flowers are scarcely a priority there, either. (Terra-types may appreciate the great outdoors more than Karteria's city, but it's not necessarily that they're impacted by the barrier's filtering. They're lucky, in that they've already got a living host! Still... being in the wilderness is a Terra-type's calling.)
#11

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rakta asked on Log - August 2025/Pre Event FAQ at 2025-08-03

Answer date: 2025-08-03

hello!!

i've seen above that interacting with the zombie plant can have disastrous effects, but for a local once-druid, is there any chance of harvesting or collecting any of the leftovers, remains, etc of the plant to keep? for science, obviously... no other reason...
Lauralae what are you doing. "Science..." Yes. Surely.

Cut off anything you wish to have and take it, sure. Nobody will stop characters from doing this! More details about this creature will be available on the log proper, of course.
#12

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ignoreher asked on Log - August 2025/Pre Event FAQ at 2025-08-03

Answer date: 2025-08-03

does the big mean plant still give ruminantia the temptation of a snack as a possibly former terra type or is it offputting enough that they don't even want to try a bite Oh, yes, Ruminantia can't help but wanna take a nibble. Whether this indicates it being a former Terra-type is hard to say, because it is made up of many commonly edible plants... Lettuces, tubers, fruits, you name it! It will be pre-tty tempting to nibble for any good Ruminantia/Glire, truly. You put some cilantro in front of a bunny and watch what happens.
#13

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ignoreher asked on Log - August 2025/Pre Event FAQ at 2025-08-03

Answer date: 2025-08-03

FAAAANTASTIC




so what happens to the ingestor. how's the taste. is it bad. asking for a friend (it is me)
Oh, there's nothing wrong with the taste at all! Mostly. Sticking to fully-ripened fruits/leaves, etc., they will all taste largely as they should. Which will actually be pretty good, and the nutrition received will be fantastic.

Unripened vegetation (and especially the parts of the plant that any tree would prefer no one to nibble on: branches, leaves, bark, the trunk itself) are uncomfortably fleshy on the inside, though. The limbs of the tree aren't called that for nothing- and the deeper one gets, the outright meatier they become. Even the smaller branches have an odd metallic aftertaste, and the texture is a bizarre hybrid of plant fibers and meat fibers. Injuries it takes this way will bleed reddish sap-blood. It won't hurt the stomachs of any nibbling Glires/Ruminantias though, and the nutrition remains excellent.
#14

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countershocks asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-03

Hello!

Going off of this response, I am assuming that Law's ability to separate people's body parts and all wouldn't work in helping most of the locals who have been seeded, but cutting off the head directly after the seeding has happened... would? help? Since then the entire head would just be floating somewhere separate from the rest of the body, and the infection wouldn't have yet had time to spread to it. And similarly, I assume it would work on the Augmented, since the infection would avoid their brains?

And then going off of this response, if someone with the necessary medical knowledge were to perform autopsy to any of the victims killed, what would the infestation look like in the victim? What key things might they find out? And assuming that the plant monster is killed and there is enough of it left, would it be possible to perform a... plantopsy, shall we say, on it afterwards?
To the first bit: yes, removing the head prior to spreading would keep it from moving to the rest of the body... but at what cost? That's their head. That's decapitation. And it would have to be done quickly: the infection pushes through the body quite fast, using the bloodstream as its vehicle.

Attempting to excise the infection from Augmented Ones would be effective, using the same metric of "act fast." Say that an Augmented One were targeted first on their leg. The leg would need to be removed. quickly; all those arteries would be quick to push the infection into the rest of le body.

To autopsy a Karterian citizen who fell victim to the plant monster's wiles, one would find a similar composition of uncomfortably fleshy, human interior. It would follow a more conventional human amount of organs, at least: one heart, some lungs, some other bits and bobs, but on a cellular level they have adopted some photosynthetic cells, a hybridization between the two creatures. A right plant-zombie... The resemblance between the unfortunate victims of the plant monster and the plant monster itself is stark, as if they're not so different. That's scary.

A plantopsy will be doable! Doing it where everyone can see it will be very much disapproved of if Law does it after the chaos is over, and citizens are allowed to re-enter the area. Go do that in a dark basement somewhere.
#15

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reprisings asked on Log - August 2025/Pre Event FAQ at 2025-08-01

Answer date: 2025-08-02

Hello! If a Terra type would try to either:
1. Unzombify the people (not that they would know how but, you know, to try!)
2. Try to...commune with and or manipulate the plants on said plant-creature...

What would happen? Bonus if it's a new Terra-type. Thanks!
1. A Terra-type could... try, in the sense of attempting to override the plants now nesting and feasting on their host. If the infestation is fairly new, they might be able to halt its advance, hold it still while they (or probably a helper), tried to remove it. Unfortunately, it would already be too late for the victim, as the brain is one of the first things that is flooded with the plant's toxins and tendrils, and cannot be cleansed without killing them. You could prolong their very miserable experience this way, temporarily restore enough self-awareness to let them feel and understand what's happened to them!

For a more advanced case, it would take multiple Terras (or a very experienced one) to override the seedlings' will and temporarily force them dormant. There would not be very much left of the underlying host, even were all the plants removed; the person they were is already dead, and all that's left behind is meat increasingly wrapped in foliage.

The only time it would be possible to save someone is if the seeding happened right in front of the character, and they acted quickly and successfully enough before it had a chance to penetrate and ruin the victim's brain.

Curiously, were an Augmented to get seeded, there would be more of an opportunity to save them. Unlike the locals, where the plant instinctively wrests control of the brain, in Augmented hosts the plant seems to actively avoid the whole area. It can still do a good bit of puppeting and feasting off the rest of the body, but they'll remain more conscious of it all.

They would still likely need significant medical intervention to survive if the infestation is allowed to progress unhindered. Terra-types would have a better-than-normal chance of stopping it in its tracks.

2. Communicating with the tree... characters are very welcome to try, and Terra-types in particular would have a better chance of understanding its feelings. They are all bad. It is in incredible pain, it is terrified and confused, not understanding where it is or what's going on, but it is above all furious. These are emotions rather than words; it's not using real language anymore, and it doesn't want to talk. It cannot be reasoned with, as it largely lacks reason, and even calming it through various means (as most Natural Soul types have something to disrupt or otherwise influence mental conditions) will put it into a catatonic state, rather than something genuinely calm.

Manipulating parts of the tree itself is also possible! A completely fresh Terra-type would have a harder time of it, as any freshly Augmented character would have a harder time making full use of their powers. But it would be a great opportunity to put those Shifts to the test, a real trial-by-tree. Similar to the seeded victims, Terras could impose their plantly will over outcroppings, or branches of the plant creature, temporarily directing their movement.
#16

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tequila_sunset asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-02

How apparent to a Katalyth communicator like Harry is it going to be that the word scars are a result of it reaching and reacting? It would probably be apparent to Harry (or any character who's attuned to this sort of thing and paying attention), that there's a connection to Katalyth in these things, yes. Something that even living within a barrier can't filter out, a sort of communication (or, well, resonance) that can't be shut out.
#17

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megatheorem asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-02

re: the words, say a character has, randomly chosen number, 4 words/topics that would apply to them and show up on their body, do they loop? like if someone has BEARS and they share their BEARS lore, would BEARS come back again in a few days? or is it "complete" once it's been talked about? i'm thinking of this in a "character icly literally tries to run out the word meter" way and not a multiple threads way, if that helps. It's entirely up to the player, how repetitive they'd like the world scramble on their body to be. Maybe discussing and reaching some manner of acceptance of the bears causes it to heal up (or fade into something only barely legible, like a whiteboard that will never be erased completely) to make space for the next awful topic, and won't repeat.

Maybe the bears come back a few days later and they're like goddamn it's the fucking bears again FINE... Whatever is more interesting/annoying to deal with!
#18

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wondrously asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-02

For those experiencing Katalyth song - does anything change about it during Requiem in Bloom? It does not, sort of. The song sounds about the same as it ever did, and is about as present as it usually is.

The sounds that the tree makes however: for the Katalyth-listeners, they may find the noise it produces is a lot like what they've been listening to. Even if what they've been hearing is individual, they will find snatches of those patterns in the way the plant-creature is screaming.
#19

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historicallyloaded asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-02

Any sciency type characters who study tissue/plant/leaf/seed samples taken from Plant-kun and tissue samples taken from Karterian victims, what might they gleam?

Also would the plant or samples react to the Katalyth song if it's hummed/whistled/music'd to them?
There'll be some more info on the official event FAQ and on the event itself, but they will be able to determine that the original plant-creature has a lot of meat in there, and it's definitely human. Possibly multiple human, but it is badly distorted, and twined up with assorted varieties of plant. Samples taken from the fresh Karterian hosts will reflect that 'original' sludge of genetic information, entangling and twisting and changing what it's infesting. An incorporation of the victims into these offshoots of the original tree.

No part of the plant appreciates music. It definitely does not appreciate Katalyth-related melodies, and will go out of its way to target and attempt to silence anyone who's producing it. The musician may also notice that the noise the tree is making becomes something of a horrible duet, or an echo of what they've just been playing- all while it's trying to crush the life out of them.

(The samples twitch. It's hard to tell whether they like it or not, or whether they feel much of anything about it. But they will be squirming.)
#20

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sicklit asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-02

In the case of a character receiving another's words for resonance of obscurity--does the person with the injury have to be the one the originator discusses it with, or can they talk about it with a third party instead? The originator doesn't necessarily have to talk to the person they're unintentionally injuring to clear it up. It only has to be acknowledged to someone, a demonstration of willingness to shed light on the topic. That will still provide some relief to the person carrying the words.

(Although, if they're deliberately hiding talking about it with that particular person, it will somewhat counteract that healing effect. They'll still be better off than if the originator was refusing to open up about it to anyone, but it won't be perfect.)
#21

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megatheorem asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-02

me again, lumping all my questions for my guys into one comment, wheeze

pal question: since saturn will be hiatused under the "augmenter maintenance" hiatus model, if pal tried to come and visit her, would he glean anything at all from a little patho-gen visit? see anything, be told anything specific about "augmenter maintenance," etc? or would they just tell him to please not disturb her, go home squidboy....

pal question 2: necromancer edition: following the above question about katalyth music and studying the samples, if he does his necromancer touchy touch thing on a seedling person (since he's not going to approach the main plant and get his ass kicked), would he get any unique reads on The Energies?

lorenz question: I'm planning on his shift having either a healing magic effect if some leaves are ingested or a carnivorous plant reaction if otherwise physically touched, so if he were to panic-shift and catch a few seedling plant zombies in his big tree shift, would either of these effects... be effective? and even if chewing the plant parasites out of the seedlings doesn't do anything for them, would it do something to him?

octavian question: the new mole and the weird scar. would patho-gen give him medical records of his new body... growth?? transfer?? and what would these say if so? also if he roped in someone with basically xray powers (law) to look at the abdominal scar, would there be anything noteworthy in there, like actually it IS an appendicitis scar? would he be able to tell how old it is? and, horrible: if he cut it open again would he find anything strange... this is a last resort...

thaaaank youuu as always
Pal Question #1: Indeed, Patho-Gen staff (dressed in whites; they are of the medical branch!) will advise Palamedes that she is committed for "Augmenter maintenance." What this entails, they don't really know... They are here to care for Saturn, not to monkey with Augmenters. If he wished to visit her, they will instruct him that they have visiting hours as many hospitals do. Saturn will be unconscious. Stable, but unconscious.

Staff are strict about visiting hours. Get out when visiting hours are over, after 8pm. No coming back until 8am. 12 hours is plenty.

Pal Question #2: Not approaching the main plant is wise. Touching a seedling, one that has branched off of the main plant, will give such a fragment of a glimpse of its past that it's difficult to parse. But perhaps with enough focus, Palamedes could glean that this creature has a history indeed. It is about 50 years old. It offers a great portion of that life underneath artificial lights. The reason light is so important to this creature is that the sun feels novel to it; however, the sun is too intense, it feels. The sun is somehow agitating, but it's not the primary source of agitation.

Lorenz Question: Oh dear. Lorenz. That would be a horrific time. To capture plant zombies, particularly Karterian citizens-turned-plamt, would be more likely to simply engulf them into his person. A sort of coffin for an already dying individual... Perhaps his healing abilities would at least mollify them as they're sapped and consumed by his body, their energy drawn into Lorenz's Shifted form. Chewing up any part of the plant will be highly nutritious! Plant zombies (those are citizens, do not forget this!) or part of the plant creature/its smaller pieces are all edible.

Octavian Question: There is a removed appendix. It is a real appendicitis scar. The appendix was removed at least 10 years ago. As for medical records, he has the very same records most all Augmented have in the sense that Patho-Gen documents what they find in their newly-Augmented charges. There is... a bit sparser of information regarding the physical condition of Octavian's body upon "recovery" compared to most characters. Not that it would be particularly easy to tell: they will only let Octavian see his own files, but only after being annoyingly bureaucratic about the process ("fill out this form" "wait 5 business days" "moshi moshi this is patho-gen can you give me your first and last name, your first born, your birthday, your blood type" "which documents are you requesting" "do you have a document code for this (nobody knows what the codes are)" "ok wait 3 business days" "sorry what were you looking for again" etc).

There is, at least, one small morsel of a prize waiting in those hard-to-obtain files: "Successful implantation." While it might be easy to assume this is referring to the augmenter, this note is under the field documenting the body's condition upon retrieval... Fun!
#22

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northling asked on Log - August 2025/Pre Event FAQ at 2025-08-02

Answer date: 2025-08-02

Does the plant monster's anger/emotion/pain feel anything like the thing under kelesis?

also, does resonance of obscurity reflect what a character believes happened or what actually happened? (northly believes she killed her parents, but she only nearly killed them, at which point they gave her to the church, so if it's her viewpoint "MURDERER" would work, but if it's what actually happened "MONSTER TOO DANGEROUS TO KEEP" would be better)
Edited 2025-08-02 01:37 pm (local)
Ooh, good questions!

Does the plant monster's Big Feelings feel like the thing under Kelesis? Yes, in many ways. This creature's feelings are intensified and directed, if insane and maddened. The characters who will be most apt at drawing comparisons are the very ones who could feel it through their feet sharpest of all: Terra- and Ruminantia-types. Arthropoda won't detect that it feels quite the same... but there's an echo of the feeling, there.

Does the Resonance of Obscurity reflect belief, or truth? This isn't something we'd considered; we lean toward belief. The reason for this is because it's bringing to light the hidden parts of people's hearts where they have to be discussed. Whatever is causing this does not perceive the truth of a situation as much as it does bring to light the dark corners of the psyche, so a character who believes they killed their parents could have MURDERER on their face, or some other word to jog the memory. (Could be the name of their parents, too.)
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yesdoubt asked on Log - August 2025/Pre Event FAQ at 2025-08-01

Answer date: 2025-08-01

Asking the obligatory question for characters who have lots of baggage to hide: can multiple different topics/things appear on a character's face, or is it always a single one only? Oftentimes, it's a single subject at a time. For example, if a character gets the words MURDERER, DIVORCE, and MOM, these topics will often manifest individually (unless there is a murder-divorce dealing with mom ... ? no...), but they can take turns. Maybe one day it's MURDERER, and tomorrow it's DIVORCE! Maybe dealing with one causes the other to show up. It can change with no rhyme or reason.

However, we won't restrict players who want multiple things to appear at the same time. Follow your dreams.

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